RED ELF
Noise Marines

Dedicated to the Chaos God Slaanesh, a Noise Marine's hearing is a thousand times keener than a normal person's and can distinguish the slightest difference in pitch and volume. This affects the Noise Marine's brain causing extreme emotional reactions that make all other sensations pale and worthless. The louder and more discordant the noise the more extreme the emotional reaction provoked, so that now only the din of battle and screams of the enemy can stir a Noise Marine's emotions.

NOISE MARINES
Points WS BS S T W I A Ld Sv
Noise Marine
30
4
4
4
4
1
4
1
9
3+
Asp. Champion
+15
4
4
4
4
1
4
2
10
3+

Squad: The squad consists of between five and ten Chaos Noise Marines. Weapons: Sonic Blaster.

Options: Up to three models in the squad can have either a Blastmaster at an additional cost of +20 pts each, or a Doom Siren at +5 pts. The entire squad may be equipped with frag grenades at +1 pt and krak grenades at +2 pts per model.

One of the Chaos Space Marines may be upgraded to an Aspiring Champion armed with a bolt pistol, close combat weapon and a Doom Siren at an additional cost of +15 pts, and may be given additional equipment allowed from the Chaos Armoury.

Rhino: The entire squad may be mounted in a Rhino armoured carrier at an additional cost of +50 pts.

SPECIAL RULES

Troop Choice: If the army is led by a Chaos Lord bearing the Mark of Slaanesh then Noise Marines may be taken as a Heavy Support or Troops choice. In any other circumstances they may only be taken as a Heavy Support choice.

Fearless: Noise Marines never fall back and cannot be pinned. They are assumed to automatically pass any Morale check.

Noise Marine Weapons: Descriptions of the special Noise Marine weapons can be found in the Wargear section in this Codex.