THE WAR CONTINUES...
The terrible conflict of the Thirteenth Black Crusade has entered
a new phase, and a new theatre. The Eldar webway- the most secret
realm of the Eldar race through which the length of the galaxy can
be traversed in but a single step has been penetrated, invaded by
intruders bent on nothing less than the uncovering of its most dreadful
Ahriman, the Chief Librarian of the Thousand Sons Traitor Legion
has gained access to the webway. For millennia, this practitioner of
the darkest of arts has sought this prize, and seeks to fathom the
route to the Black Library, the repository of the sum of all
knowledge held by the Eldar race on the subject of Chaos, and
watched over by guardians too terrible to imagine. Such is the
desperation of the situation that these guardians have taken an
active role in the defence of their realm, for the webway itself
twists and splits like a live thing wherever Ahriman and his
followers tread. Rumours of warp-beasts the size of battleships
bolstering Ahriman’s forces have implications too terrifying to
In response to Ahriman’s intrusion, the Eldar have launched a
massive counter-attack, the force of which belies their woefully low
numbers. The activities of the Ulthwe Strike Forces have increased
beyond measure, and a desperate running battle is being fought
across the webway and upon the surfaces of worlds that harbour
entrances to it. As a consequence, worlds within the Eye of Terror
itself are being fought over, as previously sealed entrances to the
Webway are unsealed in the battle for dominance. Eidolon and Belial
are two such places, Daemonworlds long ago lost to the Eldar race at
the very fall of their empire ten millennia past, and now vital to
the survival of their race. It has been rumoured one of the Immortal
Phoenix Lords is leading the Eldar forces across the crone worlds of
the Belial IV system, and that ancient Eldar artefacts have been
unearthed by the Great Enemy.
Whilst the Eldar war in the labyrinth dimensions, other forces
join the fray. The legendary Thirteenth Company of the Space Wolves,
thought lost to the warp after the scourging of Prospero ten millennia
ago, have emerged in force into the Cadian sector. The Word Bearers
build blood-soaked shrines and dark cathedrals to better summon
their daemonic allies and taint nearby stars with warp energy. Tzeentchian
cults and covens reveal themselves across the Agripinaa sector,
the better to distract the Imperium from their master’s true
The cruel Dark Eldar too now play a part in the war, for it is
said their shadow-realm of Commorragh lies deep within the uncharted
regions of the Webway. They have struck out across the Medusan
sub-sector and across the Cadian system itself. The Relictors and
Dark Angels Chapters of the Adeptus Astartes have already fought
back several Kabals of Dark Eldar, but it is feared they were merely
the vanguard of Comorragh’s forces. Though they fight for the love
of killing and slavery and not through any altruistic ideals of
aiding the other participants in the war, the actions of the Dark
Eldar can only benefit the forces of Abaddon the Despoiler.
The Defence of Cadia
Following the evacuation and
subsequent destruction of Saint Josmane's Hope in order to deny the
forces of the Despoiler a forward staging point, Imperium defenders
initially rallied well, falling back in good order to key points in
the Cadian system. Imperial morale was bolstered by a bold series of
counter attacks, but these successes were to prove short-lived, and
the Despoiler has committed yet more of his diabolical forces to the
Cadian system. With the Forces of Disorder now fully committed to
the Siege of Cadia, the beleaguered defenders can only pray help
arrives soon, before all is lost.
implacable warriors of the Necrontyr have been sighted across the
Thracian Primaris system, and initial reports suggested they were
fighting towards the same common goal as the Imperium's defenders.
In recent battles however, the situation has changed, and the deadly
weapons of the ancient race have been turned upon the Imperium.
Though none can fathom the aims and objectives of the Necrontyr,
some believe they can only be acting upon the capricious whim of a
truly mad god.
For the Greater Good
Imperium committing more and more resources towards the defence of
the Cadian Gate, reports from the eastern rim of Ultima Segmentum
suggest the Tau Empire is using this time when the Imperium's eyes
are elsewhere to strengthen, and even expand their own domains.
Though the xenos are yet to threaten Imperial worlds, and are
largely expanding into uncontested Wilderness space, Imperial
Stategios keep one wary eye on the Tau empire, lest they use this
time of conflict and uncertainty to their own advantage, to the
eternal cost of the Imperium.
EYE OF TERROR EVENT CARDS
The following event cards were played in Week 3. If you have an
event card and are unsure how to play it, contact your country
representative. (Info should be with your card)
This card affects the Belis
Corona System in favor of the Forces of Order.
of the forces of the Ulthw? craftworld entering the system prove to
be true, and across the entire Belis Corona sector Strike Forces of
Black Guardians pour from nowhere into the heart of hotly contested
battlezones. They punch into the Chaos battlelines right at the crux
of each battle, turning a stalemate into a victory and a victory
into a rout.
The Scions of Darkness
This card affects
Vigilatum and Kasr Partox in favor of the Forces of Disorder.
Dark Eldar erupt into the webway from the black city of
Comorragh, intent on enslaving the Mon-Keigh and aiding the
destruction of the Cadian system into the bargain. They strike at
night, making off with the young, the weak and the wounded; the
screams of their victims are often the only indication of their
The Dance of Death
This card affects
Agrapinaa planet in favor of the Forces of Order.
arrives from the most unexpected quarter when several troupes of
Harlequins arrive through the webway on the tails of an Ulthw?
Strike Force. With the aid of their alien cousins, the surgical
strike that typifies Ulthw?’s military actions instead turns into a
The Path of the Radical
This card affects
Nemesis tessera in favor of the Forces of Disorder.
Inquisitor Van Hel has long walked the path of the Horusian, a
school of thought within the Inquisition that harbours the believe
that Horus was correct in his belief that he could enslave the power
of Chaos, but was ultimately weak in that he allowed it to enslave
him. Now the fate of Horus is repeated in Van Hel, and the
Chaotician has been seduced by the whispered promises of the Ruinous
Powers. Through his actions in his research stations upon Nemesis
Tessera, Abaddon’s cause can only be furthered.
Words Just Remembered
This card affects
the planet Cadia in favor of the Forces of Disorder.
past Eldar warriors have often reported being attacked by disturbing
waking dreams during encounters with Sorcerers of Tzeentch. In the
early days of the 13th Black Crusade these reports took on a more
sinister aspects. When viewed from the Cadian Sector, the Ocular
Terribus took on a different hue for several days, a phenomenon
regarded as a dire portent by the Farseers of Ulthwe. The phenomenon
was indeed an ill sign. A subtle Tzeentchian power was able to plant
post-hypnotic suggestions in its victims. Throughout the craftworld
of Ulthwe and other Eldar ships in the Cadian Sector, a number of
Eldar who witnessed the change in the Eye performed diabolical acts
of madness, sabotage, and murder. It is fortunate that Eldar minds
are strong and relatively few have succumbed to the spell...
The Scions of Erebus
This card affects
Malin's Reach in favor of the Forces of Disorder.
the Apostate Lord Erebus of the Wordbearer Legion draw the
Ultramarines Honour company and an Ulthwe Strike force to Malin’s
Reach in the Agrapinna sector with rumours that their sworn foe
Erebus himself has been sighted moving against that system. Open
warfare breaks out between the Space Marines and the Eldar, and
Chaos forces strike elsewhere as they fight amongst themselves.
Erebus is not found.
This card affects
Gudrun in favor of the Forces of Order.
Eldar ships in the
vicinity of Gudrun have intercepted and destroyed the vanguard of a
Chaos fleet moving towards the rimward flank of Cadia. Their seers
have allowed ships from Battlefleet Obscurus to make use of their
warp gates to mobilise fleet assets to meet this attack.
Ancient Evil Awakens
This card affects Thracian Primaris and Elnaur Delta
in favor of the Forces of Order.
One of the Sentinel Words, previously thought to be dead, rustles
with the dead scrape of grave vestments as the gleaming silver warriors
of the Necrontyr emerge from underground tombs and take to the stars.
Imperial forces in battle nearby fear the worst, but the Necron
warriors fall upon the Chaos foe instead.
Ahriman Treads the Webway
While Abaddon pushes towards Cadia in an attempt to take the Imperial
world, Ahirman continues his quest to attain the knowledge and lore
that lies within the the Black Library...
Race Against Time
A unit belonging to one of the two opposing sides which is occupying
a vital building has been cut off and isolated...
Titanic Manifestations of the Warp
Above a Crone world in the Eidolon System, colossal creatures of
the warp as larger than starships have been summoned to stem the
flow of Arhiman's intrusion into the webway...
Shadows of Future Past
The Farseer raised his masked face towards Alethian, and whispered
"Kinsman, I have sensed your end amongst the Mon-Keigh, and the
loss of Isha's Gift amongst the brambles...
Battle for the Warpgate