RED ELF
Storm Troopers

 

Storm Troopers
  Points WS BS S T W I A Ld Sv
Storm Trooper
12
3
4
3
3
1
3
1
8
4+
Veteran Sergeant
22
3
4
3
3
1
3
2
8
4+

Unit Size: The squad consists of one Veteran Sergeant and nine Storm Troopers.

Weapons:Hellgun and frag grenades. Any model may exchange his hellgun for a hellpistol and close combat weapon at no extra cost. All models have carapace armour and targeters (see the Wargear section in Codex: Imperial Guard for details).

Options: Up to two models may each be armed with one of the following: flamer at +5 pts; meltagun at +10 pts; plasma gun at +10 pts; grenade launcher at +10 pts. The squad may be equipped with krak grenades for an additional +20 pts. One model may carry a comm-link at +5 pts.

Character: The Veteran Sergeant may take additional equipment from the Armoured Company Armoury.

Transport: Unless using one of the special rules below, the squad must be mounted in a Chimera bought at an additional points cost from the vehicle inventory.

SPECIAL RULES

Infiltrators: Storm Troopers are trained to work their way into a forward position on the battlefield. This means that they may set up using the Infiltrators rule, but only if the mission allows for Infiltrators to be used. If not then they must set up as normal. Storm Troopers that have a Chimera may not infiltrate.

Deep Strike: Storm Troopers are sometimes deployed using para-gliders or grav-chutes. To represent this, up to one Storm Trooper unit may deploy using the Deep Strike rules if the mission allows for them to be used. Storm Troopers that have a Chimera may not Deep Strike.