RED ELF
WARHAMMER 40,000 RULEBOOK 4th EDITION
IN THE GRIM DARKNESS OF THE FAR FUTURE THERE IS ONLY WAR
 
WHAT IS A WARGAME?
RULES INTRODUCTION
Models

Units

Characteristics

The Turn

MOVEMENT PHASE
Terrain

SHOOTING PHASE
Choose a target

Check Line of Sight & Range

Roll to Hit

Roll to Wound

Make Saving Throws

Remove Casualties

WEAPONS
Weapon types

Special Weapon Characteristics

ASSAULT PHASE
Declare Charges

Move Charging Units

Fighting a Close Combat

Determine Assault Results

Loser Checks Morale

Sweeping Advances & Consolidation

Pile-in Moves

Multiple Combats

Special Close Combat Attacks

MORALE
Taking Morale Tests

Fall Back

Regrouping

CHARACTERS
Psychic Power

UNIT TYPE RULES
Bikes

Jetbikes

Monstrous Creatures

Jump Infantry

Artillery

Beasts & Cavalry

VEHICLES
Vehicle Types

Vehicle Movement

Carrying Infantry

Vehicles & Shooting

Vehicles & Assaults

UNIVERSAL SPECIAL RULES
ORGANISING A BATTLE
Choose Forces

Prepare the Battlefield

Choose a Mission

Deploy Forces

Cleanse

Secure and Control

Seek and Destroy

Recon

Take and Hold

Mission Special Rules