RED ELF
REDRESS THE RANKS

Once fleeing troops and pursuers have been moved, it is time to tidy up the formations of fighting units in preparation for the next phase. This will not always prove necessary, as much depends upon the casualties inflicted and the combat results.

Remember, a unit must always contain the same number of models in each rank as the first, except for its rear rank which may contain fewer. The process of redressing the ranks is intended to ensure that this remains true after combat, and also affords victors the chance to adjust their formation by expanding their frontage or lapping round as described opposite.

Fleeing Units

Units which have fled, abandon their formation and so have no opportunity to redress their ranks at this time. The unit forms a rough block or mass of troops, and models are arranged in a higgledy-piggledy manner to show their disorganised status. Fleeing units do not take further Psychology tests – they must test to Rally in their Movement phase.

Units taking Casualties

Casualties are usually removed from the back of a unit's formation, in which case the unit is left exactly as it is. Remember, a unit engaged in combat cannot move in its Movement phase and so has no opportunity to change its formation.

If a unit is fighting in a single rank, forming a line of troops, then casualties are removed from either end. If this results in an enemy who is attacking the side of the formation becoming separated from the combat, then compensate for this by moving one or both units so that they remain in contact where possible.

If a character model is fighting as part of a unit's `formation, perhaps leading the unit into battle, then his death will leave a gap in your front rank. In this case, move a model forward from the rear rank to fill the gap, or, if the unit is fighting in a single rank, move a model from one edge. See the section on Characters for more detail.

Expand Frontage
(picture above)

If a unit wins the combat, models can be moved from rear ranks and placed in the front rank to increase the width of the formation so that more models can fight. The formation's width can be increased by up to two models on either or both flanks.

Lapping Around

If a unit wins the combat and its formation already extends to the enemy's flanks then models may be moved from the rear ranks round the sides of the enemy unit. These extra models are described as lapping round. You may move up to two models around each flank, assuming that there is room and that the flank is not blocked by another unit, buildings, or terrain. Once models have covered the enemy's flanks, further models may be lapped around the rear should they win a further turn. In this way, it is possible to extend your line and surround an enemy unit completely.

If a unit which is lapping around is successfully charged by fresh enemies that can reach them, the lapping models will immediately return to the rear rank of their formation. The chargers will be moved into contact with the reformed unit if their charge reach is sufficient. If they can no longer reach the charged unit because models in it have been moved to the rear ranks, the charge counts as having failed.

Combat Bonuses

Models that are lapping round the flank or rear are ignored for purposes of establishing a unit's rank bonus in close combat. Lapping round models in this way might therefore reduce your rank bonus by reducing the number of ranks fighting.

However, units which are lapping round do receive the extra bonuses for flank and rear attacks so long as the entire unit has a Unit Strength of S or more. This means that, in most cases, it is well worth lapping round whenever you can. Note that models lapping around an enemy unit's flanks or rear do not negate the enemy unit's rank bonus - only a new charge into the flank or rear of a unit negates its rank bonus.

Defeat in Combat

If a unit is defeated in close combat then any models already lapping round are immediately returned to the rear rank of their formation. They have been driven off by the enemy and forced to regroup behind the unit's main body.

Which Models Can Fight

All models touching base-to-base are allowed to fight in close combat, so troops along the sides of 'flanked' units can fight back against troops that are lapping round. Players might wish to physically turn the models round to face their enemies in order to show this, although it is not strictly necessary to do so.