RED ELF
ADEPTUS ASTARTES FLEET
FLEET COMMANDER 0-1 Master of the Fleet

You may include 1 Master of the Fleet. If your fleet includes any battle barges, he must be assigned to a battle barge in preference to a strike cruiser. If the fleet is worth over 750 points, the Master of the Fleet must be included to lead it.

Master of the Fleet
Ld 10
50 points

Master of the Fleet may for additional points get up to 3 fleet throw re-rolls.

Re-Roll Point Cost
1
25
2
50
3
75

In addition, the Master of the Fleet’s ship may carry a Terminator boarding party for +50 points. Taken from the elite First Company and wearing the heaviest armour known to man, Terminators are the greatest ship-to-ship fighters in the galaxy. Once per battle you may use the Terminators in a teleport attack. All the normal rules for teleport attack apply (see the Battlefleet Gothic rulebook) except that this teleport attack may be made in addition to a normal teleport attack that turn. The Terminators’ teleport attack rolls 2 dice for its hit and run attack, and applies both results (including the normal +1 bonus for being Space Marines). Once the Terminators have performed their attack, they may not be used for the rest of the battle.

CAPITAL SHIPS 0-3 Battle Barges

You may include one Space Marine battle barge for every 1,000 points or part thereof in your fleet.

Space Marine battle barge
425 pts
0-10 Cruisers
Space Marine strike cruisers
145 pts
ESCORTS
Hunter class Destroyer
40 pts
Gladius class Frigate
45 pts
Nova class Frigate
50 pts
RSV (Cobra class Destroyer)
35 pts
RSV (Firestorm class Frigate)
45 pts
RSV (Sword class Frigate)
40 pts

RSV - Rapid Strike Vessel.

ORDNANCE

Any ship with launch bays carries Thunderhawk Gunships. Ships with torpedo tubes are armed with ordinary torpedoes and boarding torpedoes.