D6 |
Result |
1
|
Warpfire
Difficulty 8
A green flame leaps the outstretched paw of the Sorcerer and burns its
victims with indescribable agony.
The spell has range of 8", hitting the first model in its path. The
spell couses D3 Strength 4 hits on its target, and one Strength 3 hit
on each model within 2" of the target.
|
2
|
Children of the Horned
Rat
Difficulty Auto
The Sorcerer raises his paws and calls upon the Father of the Skaven
to send forth his servants.
This spell must be used before the game, and may only be used once.
When cast the spell summons D3 Giant Rats, which are placed within 6"
of the Sorcerer. The Sorcerer may cast this spell successfully only once
per battle, and the rats disappear after the battle. They do not count
towards the maximum size of the Skaven warband.
|
3
|
Gnawdoom
Difficulty 7
The target is attacked by rats and soon is covered from head to foot
in small, bleeding wounds.
The Gnawdoom causes 2D6 Strength 1 hits on a single model within 8"
of the caster.
|
4
|
Black Fury
Difficulty 8
With a chittering incantation the Sorcerer turns into a monstrous rat-like
creature, wich attacks with an insane fury.
The Sorcerer may immediately charge any enemy model within 12" (ignoring
any terrain and interposing models) and gains 2 extra Attacks and +1 Strength
during this turn’s hand-to-hand combat phase only.
|
5
|
Eye of the Warp
Difficulty 8
Gase into the eye of the warp and despair!
All standing models in base contact with Sorcerer must take an immediate
Leadership test. If they fail, they each suffer a Strength 3 hit and must
run 2D6 directly away from the Sorcerer, exactly if they had lost their
nerve when fighting against more than one opponent.
|
6
|
Sorcerer’s Curse
Difficulty 6
The Sorcerer points a claw towards one of his enemies and curses him
in the name of the Horned One.
The spell has a range of 12" and affects a single model within range.
The target must re-roll any successful armour saves and to hit rolls during
the Skaven hand-to-hand phase and his own next shooting and hand-to-hand
combat phases.
|