Daemons are the foot soldiers of the Chaos gods, desiring nothing other than to rip the opponents of their master apart in close combat. There are dozens of different types of Daemons, including Bloodletters, Daemonettes, Plague Bearers, Pink Horrors and others too numerous and ghastly to mention.
Pack: Daemon packs consist of between five and ten Daemons. Summoned: Daemons are summoned onto the battlefield as described in the special rules at the start of the Chaos army list. Invulnerable: Daemons are unnatural creatures who have been formed from the very stuff of Chaos itself and are therefore very difficult to destroy. They are treated as being Invulnerable and may make an armour save against any and all wounds that are inflicted upon them, even those that would normally pierce their armour or that allow no save to be made. Infighting: Each different type of Daemon is the creation of one of the Chaos gods so Daemons created by different Chaos powers can not be mixed together in the same pack. Also, each type of Daemon pack has an associated special rule, which is described below. Khorne Daemon packs: Consisting entirely of Bloodletters, Khorne
Daemon packs Nurgle Daemon packs: Consisting entirely of Plaguebearers, Nurgle Daemon packs add +1 to their Toughness. Slaanesh Daemon packs: Consisting entirely of Daemonettes, Slaanesh Daemon packs add +1 to their Attacks characteristic. Tzeentch Daemon packs: Consisting entirely of Pink and Blue Horrors, Tzeentch Daemon packs can fire magical flames. This is treated as each model having a shooting attack that hits on a roll of 4+ and which has the following profile.
Note that no Psychic test is required in order to use this ability. |