USING A NIGHT LORDS ARMY IN WARHAMMER 40,000 Night Lords use the following units from Codex Chaos Space Marines:
A copy of Codex Chaos Space Marines is necessary to field a Night Lords Chaos Space Marine army. The following rules and Codex changes apply. Note that the entire Chaos army must be Night Lords, not just one or two squads. Whichever Force Organisation chart is being used, the Night Lords may drop two choices from the Heavy Support section and replace them with a single extra Fast Attack choice. They may not reduce the number of Heavy Support choices below one. On Standard Missions, therefore, the Night Lords could limit themselves to one Heavy Support choice which will in turn provide them with one extra Fast Attack choice. Night Lords may take any number of units of Chaos Raptors subject to the Force Organisation chart, not 0-1 as it states in Codex Chaos Space Marines. Chaos Undivided: No member of a Night Lords army can bear a Mark other than that of Chaos Undivided, or use gifts requiring another mark. Night Vision: The Night Lords' peculiar physiology is adapted to Nostramo's state of constant darkness. This means that they can see almost as well at night as a human can in the middle of the day. To represent this, you may reroll the dice when rolling to see how far a Night Lords unit can see when fighting at night. Expert Infiltrators: When fighting a mission with the Sentries special rules, all sentries must subtract one from their Initiative when attempting to detect a Night Lords attack. Terror Attack: The Night Lords specialise in staging attacks at night, sowing confusion amongst the enemy, and disrupting their communications. These rules do not apply if the Night Lords are the defenders in any given scenario.
Masters of Stealth: A favoured Night Lords tactic is to infiltrate behind enemy lines and then stage a devastating frontal assault, thus forcing their prey to fall back into the clutches of their brethren. To represent this, one Chaos Space Marine Veterans squad may set up anywhere on the table, provided it is 18" away from the enemy, in cover and not mounted in a vehicle, regardless of the scenario limitations. This means that even if the Veterans unit would not normally start on the table, they may set up during deployment nonetheless. This replaces the existing Chaos Space Marine Veterans Infiltrators special rule. This rule does not apply if the Night Lords are the defenders in any given scenario. A Stealth Adept can maximise the benefits of any cover available, and therefore gains an extra -è to his cover save. For example, a cover save of 5-t- would count as a cover save of 4+ for a Stealth Adept. A Stealth Adept still gets no cover save when in open ground. Many of the Night Lords favour the mobility and speed lent to them by jump packs, and there is a preponderance of these within the upper echelons of their ranks. See the wargear section in Codex Chaos Space Marines for the rules for Jump Packs. |