1-3 Armoured Fist squads at 60 points 0-2 Heavy Weapon squads at 35 points
Unit Size: The Command Section consists of 1 Lieutenant and 4 Imperial Guardsmen, plus a Chimera bought at an additional cost from the vehicle inventory. Weapons: The Lieutenant is armed with a lasgun and sword. The Guardsmen are armed with lasguns. Options: Up to two models may be armed with one of the following: a flamer at +3 pts; a plasma gun at +5 pts; a meltagun at +8 pts; a grenade launcher at +12 pts. Two of the Guardsmen may be formed into a weapons team, armed with one of the following heavy weapons: heavy bolter at +5 pts; missile launcher at +10 pts; lascannon at +15 pts; autocannon at +10 pts; mortar at +10 pts. One model may be given a comm-link at +5 pts. The Command Section may be equipped with frag grenades for an additional +1 pt per model. Character: The Lieutenant may be given additional equipment from the Imperial Guard Armoured Company Armoury. Commissar: The Command Section may include a Commissar armed with a laspistol and sword at +40 points. The special rules for Commissars in Codex: Imperial Guard apply to him. He may be given additional equipment from the Imperial Guard Armoured Company Armoury. Veteran Sergeant: One Guardsman may be upgraded to a Veteran Sergeant at +10 pts. He may be given additional equipment from the Imperial Guard Armoured Company Armoury. Leadership: Any Armoured Fist squad within 12" of a Command Section may use the Lieutenant's Leadership value for all Leadership tests. |