RED ELF
KROOT MERCENARY ARMOURY

Kroot mercenary armies fight alongside a score of races across a thousand war-zones. As payment for their services these Kroot often obtain weapons not available to them when fighting alongside the Tau.

Shapers and Master Shapers may have up to two single-handed weapons, or one single-handed weapon and one two-handed weapon, chosen from the list below. You may also pick up to 40 points of extra wargear for each Shaper, and 80 points for the Master Shaper. Items marked with an asterisk (*) may be taken only by a Master Shaper and Shaper Council members.

Those weapons not described in this army list may be found in the Warhammer 40,000 rulebook.

SINGLE-HANDED WEAPONS

Close combat weapon   1 pt
Bolt pistol   2 pts
Slugga   1 pts
Splinter pistol   1 pts
Shuriken pistol   2 pts
Power weapon   15 pts

WARGEAR

Melta bombs   6 pts
Krak grenades   2 pts
Frag grenades   1 pt
Auspex   2 pts

TOTEMS

Kroothawk totem* (max one per army, all-Kroot Mercenary armies only)   25 pts
Veneration charm   15 pts
Mark of the Favoured Child* (max one per army)   25 pts
Surefoot charm   10 pts
Blood of the Stalker   20 pts

TWO-HANDED WEAPONS

Bolter   2 pts
Splinter rifle   2 pts
Shuriken catapult   2 pts
Shoota   2 pts
Meltagun*   13 pts
Plasma gun*   15 pts
Flamer   6 pts
Storm bolter   5 pts
Eviscerator (a powerfist with 2D6 armour pen.)   25 pts