from Games Workshop Forge World ![]()
The Hyperios is equipped with automated tracking and targeting equipment and anti-aircraft missiles for close air defence. The Hyperios’ missiles each contain a small logis-engine, similar to that used by the hunter-killer missile, to seek out and destroy its target. Although anti-aircraft defence is its main role, the targeting array is versatile enough to be able to engage ground targets, effectively becoming a rack of hunter-killer missiles. This would only be used as a weapon of last resort, but Space Marine commanders need their combat vehicles to be versatile, as they often must fight whilst heavily out-numbered by their enemies. As well as its logis-system and warhead, most of the actual missile contains the fuel it needs to fly relatively short distances at very high speed, intercepting fast moving in-coming aircraft. These missiles are not large enough to reach high-altitude, like a Manticore AA missile, but are highly effective against low flying enemy as they make strafing runs.
Type: Tank. Weapons: Storm Bolter. Hyperios Anti-Aircraft missile launcher. Crew: Space Marines. Options: A Hyperios can be given any of the vehicle upgrades from the Space Marine armoury. This includes variations for specific chapters. (i.e a Salamanders Whirlwind Hyperios can take Reinforced Ceramite Armour etc). Transport: None. Heavy Support: A Whirlwind Hyperios is a Heavy Support Choice for a Space Marine force. SPECIAL RULES
The Hyperios can be fired at flyers or at ground targets. To fire at aircraft it must remain stationary. |