It will no doubt occur to many players with Bretonnian armies and a passion for all things Bretonnian to make tourneys part of a campaign set in Bretonnia. As always, it is up to the players involved to agree amongst themselves how to do this and how they might adapt the basic rules to take account of the odd visiting team of Elven or Empire Knights. Indeed the campaign could simply take the form of the grand circuit of tourneys in Bretonnia, since each dukedom holds its tourney in a different month to the others, making it possible for Knights to go from one to another amassing renown and prizes as indeed many do! It would of course be great if the tourney prizes were something which you could use in future Warhammer battles, so here are a few suggestions: Firstly it must be assumed that all Knights eventually recover from wounds received during the tourney unless the tourney was fought a l'outrance, using sharp weapons! For the traditional tourney fought a la plaisance, with blunted weapons, roll a dice for each unhorsed character. On a score of 1, his wounds were sufficiently severe for him to miss the next battle or tourney recovering in the delicate care of the local Grail Damsels. All other scores indicate superficial wounds. If the tourney is fought a l'outrance simply reduce the chance that the Knight recovers. Any Knight who was lucky enough to have a Lady's favour may re-roll his recovery score if he has any re-rolls left! Each Knight who successfully gets through the jousting of the second day of the tourney wins great renown and gains experience. To represent this you might consider raising any one of his profile characteristics by +1 as long as no characteristic is ever raised more than once. This is done after all jousting is over, but before the tableaux de bataille on the third day. A character who enhances his profile in this way would be able to use his new profile in subsequent tourneys or in battle. He might also add to his heraldry a special blazon to show that he is a victor in the joust, a striped lance perhaps or a laurel wreath around his helm. This is the ultimate prize of the tourney. If the tableaux de bataille was the tableaux of the dungeon tower then the prize would be the hand of the damsel herself. There is more to this prize than a fair Bretonnian damsel, perhaps a castle and feudal domain complete with a modest retinue of: 1 Mounted Squire, 1 Foot Squire, 1 Man-atarms and 1 Archer. The Knight would then automatically become a Knight of the Realm if he is not one already. If the Knight is fielded in your army you might perhaps add his retainers to your army at no extra points cost although you would still pay the points for the Knight himself. If the tableaux de bataille was the tableaux of the stone circle, then the prize would be a magic weapon up to a value of 50 points, which was recently discovered somewhere in the dukedom, or brought back from an errantry war in some far flung place. Such a weapon must be chosen randomly from the Magic Weapon cards by cutting the deck. It can then be used by the character in battle at no extra points cost, but still counts as part of his usual quota of magic items. On the whole, it is rare for contenders to be mortally wounded in a tourney. Knights who are dragged off the field as casualties are usually just stunned, have cuts and bruises or the occasional broken bone. This is mainly because of their effective armour and padded jerkins worn beneath and also because, unlike in battle or trial by combat, a Knight will not deliver the coup de grace to an opponent in a friendly tourney. Wounded Knights who are not unhorsed have their wounds bandaged up after the day's events and can continue to take part in further tourneys or battles with their full Wounds value. |