SCYLA ANFINNGRIM
Once Scyla of the Tribe of the Hound enjoyed the favour of
his Chaos god. At one time Scyla's Raiders plagued the northern coasts
of the Empire. His name was feared by the Kislevite merchants of Erengrad.
Many remembered the daring night raids that left the docklands of the
Lynsk an inferno of destruction. But power of such magnitude has its
cost, and Scyla paid the highest price for his ambition.
At first his body swelled with chitinous plates. This gift
made him even more powerful, but it was the beginning of the end for
Scyla. Within the year his head had grown elongated and reptilian and
a beaked tail sprouted from his back. His limbs lost their clean human
shape, becoming long, hairy, and ape-like. Soon he could no longer grasp
his sword and fell upon all fours like a beast. At last his mind gave
up its grip and Scyla was lost in the depths of gibbering abomination,
becoming a Chaos Spawn. |
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Scyla's warband took pity on him, some even revered hi, in his new
form and paid homage to him as a living god. Subsequently, his trusted
lieutenant One-Eyed Erlock was chosen as Khorne's Champion, and Erlock
placed around Scyla's malformed head the potent Collar of Khorne. When
Erlock led the warriors to battle he took Scyla with him, directing
the horrific creature like a tamed beast. The ultimate fate of Scyla
is not recorded, but he was said to have fallen at the Gates of' Kislev,
the titanic battle that ended the Great War against Chaos.
Scyla can be taken as a Rare choice.
Profile |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
SCYLA
|
2D6
|
4
|
0
|
5
|
5
|
3
|
2
|
2D6+2
|
7
|
Points: 135
SPECIAL RULES
Scyla follows all the special rules for Spawn of Chaos (see p.27 of
Hordes of Chaos), including Special Movement, Special Attacks, Unbreakable,
Fear, Unit Strength 3.
Iron Hard Skin: This gives Scyla a 4+ armour save.
MAGIC ITEMS
Collar of Khorne: see p.52 of Hordes of Chaos.
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