RED ELF
SCYLA ANFINNGRIM

Once Scyla of the Tribe of the Hound enjoyed the favour of his Chaos god. At one time Scyla's Raiders plagued the northern coasts of the Empire. His name was feared by the Kislevite merchants of Erengrad. Many remembered the daring night raids that left the docklands of the Lynsk an inferno of destruction. But power of such magnitude has its cost, and Scyla paid the highest price for his ambition.

At first his body swelled with chitinous plates. This gift made him even more powerful, but it was the beginning of the end for Scyla. Within the year his head had grown elongated and reptilian and a beaked tail sprouted from his back. His limbs lost their clean human shape, becoming long, hairy, and ape-like. Soon he could no longer grasp his sword and fell upon all fours like a beast. At last his mind gave up its grip and Scyla was lost in the depths of gibbering abomination, becoming a Chaos Spawn.

Scyla's warband took pity on him, some even revered hi, in his new form and paid homage to him as a living god. Subsequently, his trusted lieutenant One-Eyed Erlock was chosen as Khorne's Champion, and Erlock placed around Scyla's malformed head the potent Collar of Khorne. When Erlock led the warriors to battle he took Scyla with him, directing the horrific creature like a tamed beast. The ultimate fate of Scyla is not recorded, but he was said to have fallen at the Gates of' Kislev, the titanic battle that ended the Great War against Chaos.

Scyla can be taken as a Rare choice.

Profile M WS BS S T W I A Ld
SCYLA
2D6
4
0
5
5
3
2
2D6+2
7

Points: 135

SPECIAL RULES

Scyla follows all the special rules for Spawn of Chaos (see p.27 of Hordes of Chaos), including Special Movement, Special Attacks, Unbreakable, Fear, Unit Strength 3.

Iron Hard Skin: This gives Scyla a 4+ armour save.

MAGIC ITEMS

Collar of Khorne: see p.52 of Hordes of Chaos.