Griffon
These are wild and dangerous creatures that hunt from the tallest crags
of the northern World Edge Mountains. Brave adventurers seek out their
high nests and steal their chicks to raise in captivity. Only in this
way can a Griffon ever be made tame enough to allow anyone to ride it,
and even then they are temperamental and ferocious beasts.
Griffons have fierce heads with a hooked beak like that of a
huge bird of prey. Their forequarters too are feathered, with
scaly limbs bearing powerful claws that are bird-like and razor
sharp. Behind its huge feathered wings, the Griffon`s body is
furred and it has huge taloned paws and a tail like mountain lions,
others have skins which are spotted or striped, or which are as
black as night.
The Emperor Karl Franz is famous for his extensive collection
of creatures at the Imperial Zoo in Altdorf, including the Griffon
Deathclaw, which the Emperor has ridden into battle on many occasions.
Taken from its nest as a chick and raised by the Emperor himself,
the Griffon has formed an unusually close bond with his master
and has learned to obey commands. Deathclaw frequently flies freely
above Altdorf, returning to his cage at nightfall (much to relief
of the citizens).
|
|
During the Battle of Blood Keep, Deathclaw stood over the fallen Emperor,
defying his enemies to come near and slaying several who tried. Although
the Emperor was so badly wounded that it took many months for him to
recover his strength, it was thanks to the uncanny loyalty of Deathclaw
that he survived to fight another day. |
|
|
GRIFFON |
Profile |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Griffon
|
6
|
5
|
0
|
5
|
5
|
4
|
5
|
4
|
7
|
Special Rules
Fly. A Griffon has great wings which enable it to fly up to
20". See the Warhammer rulebook, page 106.
Terror. A Griffon causes terror as described in the Warhammer
rulebook, page 81.
Large target. A Griffon counts as a large target, as described
in the Warhammer rulebook, page 62.
|