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Pistoliers

Pistoliers are nobles` sons who are not yet old or experienced enough to win their spurs as Knights. In battle, they outflank the enemy and disrupt its lines with sudden hit-and-run attacks. Being rather young and experienced, Pistoliers are inclinned to be hot-headed and rather wild, bravely dashing into the jaws of danger where a more experienced warrior might bide his time. The armour and weapons carried by a Pistolier are provided by his family.

PISTOLIERS
Profile M WS BS S T W I A Ld Points
Pistolier
4
3
3
3
3
1
3
1
7
19
Marksman
4
3
4
3
3
1
3
1
7
+7
Warhorse
8
3
0
3
3
1
3
1
5
-

Unit Size: 5+

Weapons & Armour: Hand weapon, two pistols, light armour.

Mounts: Warhorse.

Options:

  • Promote one Pistolier to a Marksman (+7 pts).
  • The Marksman may carry one of the following weapons instead of his pistols: repeater handgun (+15 pts); repeater pistol (+10 pts).

Special Rules:

Fast Cavalry. Pistoliers are Fast Cavalry, as described in the Warhammer rulebook, page 117.

Fusillade. Mounted models cannot normally use two hand weapons in close combat, but Pistoliers are an exception to this rule. In the first turn of each combat, Pistoliers can attack with both their pistols (or with a sword and repeater pistol), just like models on foot. In subsequent turns they will revert to the normal rules and the rider will have only one Attack at his basic Strength.