Without warning, the fickle tides of Chaos vomit forth a Daemon Host to spill down from the Chaos Wastes and ravage the mortal realms. All fear them, and rightly so. Units of Lesser Daemons may upgrade a model to a Champion, musician or standard bearer for +10 points each. Units of Daemon Cavalry may upgrade a model to a Champion, musician or standard bearer for +20 points each. A Champion will have +1A. The following special rules apply to all characters and troops in a Daemon army except Chaos Spawn.
Special rules: All count as 1 Lord choice and 1 Hero choice. Causes terror, large target. Daemon Princes without the Mark of Khorne may be wizards (+45 pts per level). All others except the Bloodthirster are level 4 wizards. All except the Keeper of Secrets and Great Unclean One fly. Bloodthirsters get 4 extra Dispel dice against each enemy spell that affects them. Each unsaved Wound from a Bloodthirster becomes D3 Wounds.
Special rules: Exalted Daemons may ride the mount of their chosen god, or any if Chaos Undivided. See the Daemon Cavalry for points cost. One Exalted Daemon may be upgraded to a Battle Standard Bearer for +25 points. He may not be your army General.
Unit Size: 10+ Special rules: Divide the number of models other than Blue Horrors in the unit by 5 (round fractions down), maximum of 4. Bloodletters get this number of extra dice to dispel each enemy spell that affects their unit, other Daemons are counted as the equivalent of this level wizard. Spells can be cast from any model in the unit. Calculate these at the start of each Magic phase.
Unit Size: 1-5 Special rules: Unbreakable.
Unit Size: 3+ Special rules: Shoots flames up to 6". Each hit causes D6 S3 hits on any unit hit. Ignore obstacles when moving.
Unit Size: 3+ Special rules: Spells that effect the unit are automatically dispelled, even if cast with irresistible force.
Special rules: Poisoned attacks.
Special rules: Unbreakable, causes fear. Moves 2D6" towards enemy model (Chaos player's choice). Stops if contacts any unit (counts as charging) and fights with D6 attacks, hitting automatically.
Unit Size: 5+
Special rules: Bloodletters ride Juggernauts, Plaguebearers ride Beasts of Nurgle, Daemonettes ride Steeds of Slaanesh. Daemonettes on Steeds are cavalry. If a Bloodletter on Juggernaut or Plaguebearer on Beast of Nurgle is hit by missile fire, randomise whether the rider or mount is hit as with ridden monsters. In close combat either may be attacked separately. If the rider is killed the mount fights on. If the mount is killed the rider is removed with it. See the lesser Daemon entries for Bloodletters, Plaguebearers and Daemonettes. |