RED ELF

SCENARIO II - THE BATTLE OF SHADOWS
High Elf Player's Battle Scroll
GUARDIANS OF SHADOWLANDS

The High Elf army consists of 1,000 points plus up to 500 points of reinforcements chosen from the army list in Warhammer Armies High Elves. Choice is limited to the troops listed here. Whenever the scenario calls for an exception to the list, it is indicated below.

Characters & Champions

Alatar, the Prince of Shadows
Alatar leads the High Elf Army as its General. He is the leader of the Shadow Warrior warbands of southern Nagarythe.

Champion
You may choose one Champion for each unit in your army. Any Champion in Special or Rare Units may have a magic item, up to a value of 25 points.

Regiments

Units may have magic standards only if it stated in the list.

CORE UNITS

Shadow Warriors

High Elf Archers. You must have at least one unit of Shadow Warriors for every unit of High Elf Archers.

SPECIAL UNITS

0-2 Ellyrian Reavers; 0-1 Sword Masters

RARE UNITS

0-1 Great Eagles

Reinforcements

You are allowed to spend up to 500 points on reinforcements chosen from the list above. These represent patrols and rangers of House Coraith who have allied themselves with the Shadow Warriors. The points value of these is deducted from your points total in the final scenario. The choice is limited to the units listed on this Battle Scroll.

Victory Gains

If you win the battle, your opponent may not choose any Dark Elf Assassins in the final scenario because once they have been defeated they will be hunted down by the Shadow Warriors. In addition, if any of your Shadow Warriors break free of the trap via the right hand table edge, they will start to operate against the Dark Elf columns and supply lines, laying ambushes and springing traps. To represent this you are allowed to cause D3 S3 hits on any Dark Elf unit in the final battle for each Shadow Warrior model that escapes from the right hand table edge. Resolve these hits after deployment and randomise the damage as if it was from shooting. In addition, if no Shadow Waniors escape from this battle, you are not allowed to choose any in the final scenario.

Tactical Hints

Waste no time!
Strike east as soon as possible! The lay of the land is in your favour there, and it is also the only possible escape route for your Shadow Warriors. Fight in hand-to-hand combat only if it serves some purpose.

Use troops to stop pursuit!
You may have to leave a regiment or two of your Shadow Warriors behind to slow down enemy pursuit. Their hatred will ensure that they will not break and allow your Dark Elf opponents to pursue you.

Shadow Warriors are the mainstay!
Take as many Shadow Warriors as you can. They will be vital if you wish to disrupt the plans of your enemy as well as being vital if you wish to make life as hard as possible tor the Dark Elves in the final battle. Their best use is for picking off lightly armoured Dark Elf troops such as the Witch Elves.

One must survive!
Make sure that at least one Shadow Warrior escapes from the ambush. Otherwise you may not include any of these magnificent warriors in the final battle. They will be essential when you confront Kaldor's main force.

Alatar, Prince of Shadows, General of the Shadow Warriors

Alatar is one of the leaders of the sinister Shadow Warriors. Some say that he is a blood relative to Alith Anar, the Shadow King himself. He is incredibly fleet-footed and stealthy. He already has a legendary reputation amongst the Shadow Warriors, despite being young in years by Elven reckoning.

Profile M WS BS S T W I A Ld Points
Alatar
5
6
6
4
3
2
8
3
9
159

Equipment: Hand weapon, light armour, shield and the Jade Bow. Alatar is on foot.

Save: 5+

Magic Item

Jade Bow
This bow is a potent magical weapon. It has a Strength of 4 and a range of 30". Roll to hit and to wound as normal, but if you kill your target, you are allowed to shoot again immediately. Continue until you fail to kill your target or there are no targets within range.

Special Rules

Blade Dancer
Alatar has a unique style of fighting. He is so agile and quick that he may dodge hand-to-hand combat blows. To represent this Alatar is allowed to make a 4+ Ward save against wounds inflicted in hand-to-hand combat.

Shadow Warrior
Alatar is a Shadow Warrior and all Shadow Warriors` special rules are applied to him (Hate Dark Elves, Scout).

Note that Alatar may not use Scout ability in Scenario II, but he may use it in the final battle if he survives and is included in the army.