SCENARIO IV - THE BATTLE OF
BROTHERS
High Elf Player's Battle Scroll
MUSTER OF CORAITH
The High Elf army consists of 3,500 points (though it can be less because
of reinforcements you could have used in the earlier battles) chosen
from the army list in Warhammer Armies High Elves. The army can be larger
if both players agree to play a higher points value; however, any points
bonus or penalty resulting from victory or defeat in a previous battle
will still apply.
Characters & Champions
You may include up to 6 Characters.
Calaidan
Calaidan, the lord of House Coraith leads the High Elf army as its General.
Kelendar
You may include Kelndar in your army, but only if he survived the first
battle, and if the High Elves were victorious.
Alatar
You may include Alatar in your army but only if he survived the second
battle. Note that the High Elves did not need to win this battle if
you want to use Alatar. It is sufficient that he survived.
0-1 Mage or Archage
Your army may include High Elf Mage or Archmage (level 3 maximum), the
advisor of lord Calaidan. He uses High Magic and may have magic items
and Honours up to a value of 50 points. He may be on foot or ride an
Elven Steed.
0-2 High Elf Commanders
Your army may include up to 2 High Elf Commanders. Each of them may
have magic items and Honours up to a value of 50 points. They may be
on foot or ride Elven Steeds.
0-1 Battle Standard Bearer of House Coraith
The army may include a Battle Standard Bearer, carrying the battle standard
of House Coraith. The standard may be a magic banner up to a points
value of 100 points. The Banner Bearer may move on foot or ride an Elven
Steed.
Champion
You may choose one Champion for each unit in your army, armed and equipped
as the rest of the unit. Each Champion in Special or Rare Units may
have a magic item up to a value of 25 points.
Regiments
Units may have magic standards only if it stated in the list. CORE UNITS
High Elf Spearmen; High Elf Archers
Lothern Sea Guard. Your army may include any number of units of
Lothern Sea Guard if you were victorious in the first battle.
Silver Helms. One unit of Silver Helms may have a magic standard
up to a value of 50 points.
SPECIAL UNITS
Ellyrian Reavers
0-3 Shadow Warriors. Your army may include up to three units of
Shadow Warriors, but only if at least one Shadow Warrior unit survived
the second battle.
0-1 Tiranoc Chariot. Your army may include up to two Tiranoc Chariors
(one choice) but only if you won the first battle.
0-1 Dragon Princes. This unit may have a magic standard up to a
value of 75 points.
0-1 Sword Masters. This unit may have a magic standard worth up
to a value of 50 points.
RARE UNITS
Repeater Bolt Throwers; 0-1 Great Eagles
0-1 White Lions. This unit may have a magic standard worth up to
a value of 50 points.
Victory Gains
If the High Elves win the battle, then they will consolidate their
hold of the Shadowlands. The High Elf nobles at the court of Lothern
will be heartened to give support to House Coraith and the re-colonisation
of the Shadowlands can begin again. Who knows, maybe one day it will
once again become a High Elf kingdom as it was before the Sundering.
Tactical Hints
Defend!
Your army is probably better suited for defence than attack. Give ground
if need be, and use deep defensive formations to absorb the attacks
of the Dark Elves.
Protect the Mansion!
The mansion is an ideal defensive position for some of your troops.
As buildings count as defended obstacles, even troops that are relatively
weak in hand-to-hand combat can defend it easily. Deploy some missile
troops inside!
Use Chariots against the War Hydras!
A charging chariot can kill or badly wound a War Hydra. If these monsters
are allowed to reach your lines, they will cause immense havoc. Attack
them as soon as possible with your chariots.
Calaidan, Lord of House Coraith, High Elf General
Calaidan is the lord of House Coraith. He is still young, but is already
a wise leader, mighty mage and capable warrior. He is determined to
defeat the Dark Elf army led by his traitorous brother.
Profile |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Points |
Calaidan
|
5
|
7
|
6
|
4
|
3
|
3
|
9
|
3
|
10
|
315
|
Elven Steed
|
9
|
3
|
0
|
3
|
3
|
1
|
4
|
1
|
5
|
Equipment: Deathsinger sword.
Mount: Calaidan rides an Elven Steed with ithilmar barding.
Save: 5+
Magic Item
Deathsinger
Deathsinger is the twin blade of Doomsinger, Kaldor's sword. At the
beginning of each hand-to-hand combat phase, roll a D3. You may add
the result to your Strength. Weapon Skill or Attacks.
Special Rules
Loremaster
Calaidan is well versed in the ways of sorcery. He has a magic level
of 2 and may use High Magic.
Blademaster
Calaidan is one of the most gifted pupils of the Sword Masters of Hoeth.
He has a 4+ Ward save in hand-to-hand combat to represent his unmatched
ability to block sword strikes.
Wrathful
As soon as Calaidan saw his brother leading the Dark Elf army, he realised
how the Dark Elves had managed to cause so much grief. He has made an
oath to purge his family name by slaying his brother or perish in the
attempt.
If Calaidan is in combat with his brother Kaldor he will gain +2 to
the Strength of his hits. If possible, Calaidan will always challenge
Kaldor to single combat.
Lord of House Coraith
Calaidan is the lord of House Coraith and he leads its forces to battle.
You don`t need to roll a dice to place Calaidan as General of your army.
Destiny
As the prophesy of the oracles of Isha revealed, Calaidan can only perish
in battle if he is slain by his brother. To represent this, he may never
lose his last wound or be slain by spells or magic items. The only exception
is if he is in combat with Kaldor in which case he may be slain as normal.
He may he broken in battle and caught in pursuit by another enemy but
is considered to be badly wounded rather than killed. In this case he
is removed as a casualty and victory points are awarded as if he was
slain.
|