Far to the south lies the forbidding Plain of Bones. It is a lifeless desert filled with titanic skeletons from an earlier age, for here the Dragons of old came to rest when their long lives were coming to an end. This continued until the time of Nagash the Black. When the Great Necromancer performed his unholy Ritual of Awakening, dark powers entered the monstrous corpses. The frames of the dead Dragons stirred once more and their empty skulls filled with glowing ghostlights as their rotting carcasses began to prowl the Plain of Bones, insane and insatiably hungry for the souls of all living things. When Nagash was defeated, the Dragons returned to their eternal slumber. Only the greatest of the Princes of Undead are able to awaken one of these huge and terrifying creatures, but those who succeed will command a creature that has the power to break the back of any army.
Fly: Zombie Dragons have tattered wings, but may still fly as described on page 106 of the Warhammer rulebook. Scaly Skin: These creatures still have the remains of their hard scales which act like armour, protecting them from attacks. A Zombie Dragon has a Scaly Skin save of 5+. Pestilential Breath: Zombie Dragons can expel deadly pestilential black vapour from their jaws. Flesh touched by this vapour blackens and shrivels, causing an agonising death. Use the Flame template from the Warhammer game to represent the area covered by the Zombie Dragon's breath attack, following the rules on page 114 of the Warhammer rulebook. Any model hit suffers a Strength 2 hit, with a -3 armour save modifier. Cloud of Flies: Zombie Dragons are surrounded by a black cloud of flies. When the Dragon is fighting, these evil, buzzing creatures fly into the mouths and eyes of its opponents, clogging their ears and crawling up their nostrils. This terrible distraction means that any enemy in base contact with a Zombie Dragon must deduct -1 from their To Hit rolls in close combat. Terror: Zombie Dragons are such horrific creatures that they cause terror as described on pages 81-82 of the Warhammer rulebook. Large Target: Zombie Dragons are massive, therefore enemies shooting at them get the +1 to hit modifier for shooting at a large target. |