All models in the Vampire Counts book are Undead, with the exception of Ghouls and Bat Swarms which are both alive and follow the normal Warhammer rules (eg, they can use the General's Leadership, can re-roll Break tests if the Battle Standard is within 12", etc.). All Undead have the following special rules: The army must include at least one Wizard (ie, a model with the entry 'Magic' in his army list box), who will be the army's General. If the army includes more than one Wizard, the one with the highest Leadership will be the General (in the case of two or more characters having the same Leadership, the player can decide. Remember to declare to your opponent which model is the General at the beginning of the battle). If the General is destroyed the Undead in the army will start to slowly crumble to dust. To represent this, at the end of the phase when the General is killed and at the beginning of every Undead turn thereafter all Undead units on the battlefield must take a Leadership test. If the test is failed, the unit suffers a number of wounds equal to the number they failed the Leadership test by. No saves of any kind (not even Ward saves) are allowed against such wounds. Eg, a unit of Skeletons (Leadership 3) takes the test and rolls a 7: the unit suffers 4 wounds (7-3=4). Note that Characters never suffer wounds because of a destroyed General and units can use the Leadership of a character leading the unit for this test, as normal (remember that unit Champions are not characters). Ridden Winged Nightmares and Zombie Dragons do have to take this test, but can use their rider's Leadership. Undead cannot be broken, but Undead units beaten in combat suffer one additional wound for every point they lost the combat by (no saves of any kind, not even Regeneration or Ward saves, are allowed against such wounds). If characters are present in the unit or if they are riding a monster, the controlling player can decide how to allocate the wounds among the unit, the monster and the characters. In multiple combats, each Undead unit on the losing side suffers one additional wound for every point their side has lost the combat by. If an Undead unit is wiped out by combat resolution in the first turn of a combat, the enemy gets the option to make an overrun move as normal. Undead that are within 12" of their Battle Standard suffer one less wound than they normally would when defeated in combat. Eg, a unit of Skeletons loses a combat by 3. They should lose three extra Skeletons, but because the Battle Standard is within 12", they only lose two extra models. Undead are Immune to Psychology (see page 112 of the Warhammer rulebook). Undead can react to charges only by holding their ground. Undead cannot march move unless they are characters or they are within 12" of the General at the start of their Movement phase. Note that all the rules for marching will apply (eg, the presence of the enemy within 8" still stops them from marching as normal, etc.). Undead cause fear (see page 81 of the Warhammer rulebook). |