RED ELF
BACK TO WARHAMMER VI SECTION
Introduction
Characteristics
Templates
Units
The Turn
Movement
Movement Phase
Moving Troops
Manoevre
Terrain
Charging
Flank and Rear Charges
Shooting
Shooting Phase
Hills and Elevated Positions
Cover
Shooting & Close Combat
To Hit Modifiers
Saves
Removing Casualties
Close Combat
Close Combat Phase
Removing Casualties
Result
Losers Take a Break Test
Rallying
Pursuit
Redress the Ranks
Overrun Rule
Psychology
Taking Psychology Tests
Panic
Panicking Units
Fear
Terror
Stupidity
Frenzy
Hatred
Stubborn
Weapons
List of Weapons
Close Combat Weapons
Missile Weapons
Characters
Characters and Units
Shooting at Independent Characters
Close Combat
Challenges
Leadership & Unit Psychology
Stone Throwers, Cannons & Characters
Characters Riding Monsters
Special Characters
Generals & Battle Standards
Monsters
Close Combat
Flyers
Standards, Musicians & Champions
Special Rules
Skirmishers
Fast Cavalry
War Machines
Combat
Stone Throwers
Cannons
Bolt Throwers
Other War Machines
Chariots
Buildings